The Go Game Space Training Module presents Go problems grouped by technique or objective. Technique topics include "push and cut", the "elbow lock" tesuji, the "rooster on one leg" tesuji or the "under the stones" tesuji. Objective topics include attacking, defending, living, or strategic goals.
This structure allows you to study thousands of situations covering specific aspects of the game under controlled circumstances.Start Training
An explorer space for data related to the game of Go. Data mining SGF collections reveals new insights. Statistics include "crosscuts in professional games", "consecutive nose attachments in professional games" and "Go tournaments per country over time".Start Exploring